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Old Aug. 31st, '18, 8:43 pm   #41
allthway
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After an Open Beta that saw massive numbers of players take their game to the World of CHEL, our team has been working diligently to incorporate updates to help round out the best hockey experience in gaming. Keep reading to see all the changes that have gone into NHL® 19, in preparation for worldwide launch on September 14, 2018.

The first set of updates have been made after receiving your feedback during the Open Beta, and have already been implemented in NHL 19. Gameplay, presentation, and World of CHEL have received updates around physics, poke checking, and more that help make NHL 19 a deeply immersive experience.

Fixes from Open Beta to Final Game (No patch update required)

Gameplay

Physics
Fixes to physics tensions and joint limits
Hip check improvements
Improvements to stumble fall animations
Various animation blend fixes during physics reactions
Skating
Improvements to stop animations and transitions from stop to stand
Improvements to pivot direction consistency
Various animation improvements
Goalie
Fixed a user goalie blend after passing the puck out
Various fixes to saves where the pads were not flush to the ice
Fixed a case where goalies would get stuck in free skate in Ones
Fixed some known cases for users getting stuck in butterfly
Poke Check
Improvements to collision volumes to more accurately detect incidental stick on stick or stick on body contact
Fixed some cases where the defensive player could contact the puck after their stick went through the puck carrier’s geometry
Fixes to conditions where the blend out of a poke check was still causing trips
Puck Pickups
Fixed an issue to allow the player to pick up their own pass if it was blocked/deflected
Improvements to interception balance based on player ratings
Improvements to staying onside during pickups
Various improvements to puck pickup animations
Specializations
Various fixes to specializations and traits
General
Improve player support to get to loose pucks
Fixed various desyncs
Protect puck stumble animations added
Improvements to CPU behaviour on breakaways and shootouts
Improve logic to prevent accidental manual RS Switching
Various fixes to fighting and scrum alignment
Fixes to faceoff alignment in World of CHEL
Seen once the AI skater will remain idle behind the net
Fixes to control hints in training camp
Presentation

Various fixes to overlays not clearing properly
Improvements to multiplayer hugs
Various camera fixes
Fixes to cameras clipping with crowd and arena geometry
Lighting and Material improvements/fixes. Player skin will now appear more accurate.
New cameras added for each of the venues within NHL Ones.
World of CHEL

Fixed various desyncs when going into gameplay in 3v3 and 6v6 drop in
Fixed various crashes in the Dressing Room while opening hockey bags
Fixed various crashes while customizing in the dressing room while match making
Fixed a soft lock in the post match up dressing room, when one user would open the loadout selection screen as the timer ran out
The second set of updates will be made in the Day One patch update (1.1.0) and features similar additions to Gameplay and World of CHEL. Again, many of these changes would not have been possible without your participation in the Open Beta!

NHL 19 Beta Feedback Tuner (1.1.0 patch update required]

Gameplay

General
Disabled various player interactions (fights, scrums, instigations) during Ones
To compliment the fix to the bug that allowed you to win a forehand draw while using the backhand grip we made some faceoff balance changes
Backhand stick lift now beats the tieup
Forehand stick lift now beats the Backhand stick lift
Removed broken sticks from online modes
Fixed cases where CPU players were still taking penalties in non player locked online games
Goalies
Improvements to AI goalies from sharp angles
Poke Checking
Fixed cases where poke checks were tripping a player after getting puck first
Fixes to accuracy of poke checks on stationary/slow moving loose pucks
Fixed a case where players were not being tripped after consecutive pokes
Various additional poke check targeting fixes
Uniforms
NHL
Anaheim Ducks 3rd Uniform
EBEL
EHC LIWEST Black Wings Linz
Red Bull Salzburg Home and Away
Vienna Capitals Home and Away
Stadium Updates
Updated scoreboard in the Prudential Center
World of CHEL

The game now defaults to preset home and away tops in 6v6 instead of user assigned casual tops. This resolves visual confusion during gameplay.
Various changes to customization items for better in-game readability
Fixed an issue where gameplay assets were being rendered in the main menu
Fixed a case where the game would frequently hang when going into a 6v6 game of drop in
Fixed rare crashes when rolling over to the dressing room after a match
Fixed a rare crash in the post game screen due to Voip conflicts.
Fixed a rare desync at the puck drop in Ones
Fixed various issues where the game would crash when moving from one mode to another
We'd like to thank you for your participation in the Open Beta, many of these updates are thanks to you, and we can't wait to see you out on the ponds.



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Old Aug. 31st, '18, 9:10 pm   #42
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I'm really hoping they stick with the tripping penalties in NHL 19. I like that it encourages body position and hitting over mashing RB. I hated being on a breakaway in a 3 on 3 game for example and getting pokechecked from behind... but as a defenseman it has saved my bacon more than once



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Old Aug. 31st, '18, 10:13 pm   #43
allthway
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I couldn’t agree more. I think getting out of the habit use pokecheck so much will improve the eashl.

By the way welcome to the site I saw that was your first post, maybe visit this link http://forum.xbox-sports.com/forumdisplay.php?f=12



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Old Aug. 31st, '18, 10:16 pm   #44
DustyRytStyk
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Thanks for sharing Russ. This update has me even more excited for NHL 19.



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Old Sep. 1st, '18, 11:04 am   #45
Nico 916 Suave
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"Player skin will now appear more accurate."

But I was just getting used to that "48 hrs straight in the sun" tone



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Old Sep. 1st, '18, 12:14 pm   #46
OldTimeHockey
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The only thing that matters on this list is they updated the scoreboard at the Prudential Center.



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Old Sep. 1st, '18, 4:37 pm   #47
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Quote:
Originally Posted by Nico 916 Suave View Post
"Player skin will now appear more accurate."

But I was just getting used to that "48 hrs straight in the sun" tone
They had to drag all the players from their summer vacations to play in the damn beta, you *could* cut them a little slack for it!

What I heard was that they were having issues with enhancements to the lighting engine and just turned it off. In a weird way it looked like NHL 08 where everything was sort of uniformly lit (minus the faces of course).



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Old Sep. 2nd, '18, 3:57 am   #48
Nico 916 Suave
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Quote:
Originally Posted by OldTimeHockey View Post
The only thing that matters on this list is they updated the scoreboard at the Prudential Center.
There's a Prudential Center?



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Old Oct. 4th, '18, 12:33 am   #49
DustyRytStyk
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Great news here. Scroll down to find October 4th patch notes....https://forums.ea.com/en/nhl/discuss...e-notes#latest



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Old Oct. 4th, '18, 11:27 am   #50
OldTimeHockey
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If anyone gets on during the day and can confirm if it indeed got released and wasn't delayed that would be great.



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